![]() ![]() You’ll be double jumping, running up walls and dashing across long crevasses in no time. Ori 2 throws a lot of the necessary moves at you within the first two hours. ![]() I remember there being a lot of locked off areas at the start, teasing me with unknown treasures. The first game had you wait a bit and progress in the game to unlock the double jump and dash maneuvers. One thing that is different with Ori 2 is the rate at which you get these abilities. ![]() I absolutely will not stop playing this game until I am at 100% completion, and then I will probably do it all over again on a harder difficulty. There is a constant carrot on a stick of collectibles, power and health upgrades that I just can’t get enough of. When I found a collectible, and there were a TON, I’d abandon the main story and went off to explore the area to see what I can find. I found myself opening the map every minute or so to look for dark areas to explore, as it is super addicting to fill in the map and find all the collectibles. When you first open the map it is covered in darkness, and as you explore, the caves that you traverse will be filled in on the map. ![]() Ori nails this better than any other Metroidvania that I have played. For example, there may be a ledge just out of your reach with a standard jump, so you progress in the game and unlock the double jump and then can go back to use your new ability to reach the ledge. If you are unfamiliar with the term, Metroidvania is a sub-genre of action-adventure games where there is an expanding map to explore that has smaller portions of the map locked off, and as you progress through the game you gain abilities that allow you to access these locked off areas. Ori and the Will of the Wisps is a 2D platformer on the surface but a Metroidvania at heart. It’s been a bit of a wait for Moon Studios to deliver us Ori and the Will of the Wisps, as it has seen a few delays, but it’s finally here! Does it hold up? Does it do what sequels are expected to do and expand on the key elements of the game? If you scrolled down and took a peak at the score then you already know, but let’s dive in little fishy!! I’ve beaten it 4 times, and I am currently playing through it on the harder difficulty on the Switch. Ori and the Blind Forest was one of those games for me, and if you listened to our podcast, then you’ll know that it is in my top 3 games this generation. You’re the little fish nibbling on a tasty worm and the developer yanks that line at the perfect moment and you’re done for. I experienced very few frame rate drops after the patches and I am confident that Moon Studios will continue these updates making it even better. After the patches I experienced no save bugs, loading bugs or game breaking glitches. I made the decision to stop playing the game at that point so I can wait for the patches and review the game in its best state. I played a little bit of the game prior to the updates and experienced the frame rate, loading and map bugs that were reported to be in the review version of the game. Full disclosure, this review is based on the pre-launch patches that were available for me to update two days before the game launched. ![]()
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